Hardsurface Asset Pack 1

CAD$0+
2 ratings

Collection of models I created during 8 years of using Blender.

UV maps are mainly automatically generated but should still be reasonably decent. Textures are not included and materials are limited with their main purpose being to allow for easy mesh selection. These days I'd break up the models themselves rather than create a single model with multiple materials as I think that's easier to texture in bulk but that was the workflow I had several years ago.

Some of the newer models have procedural elements. For instance the windmill and crate use the array modifier to enable easy changes to the amount of blades, supports, detail, etc. Also the bricks in the ceiling arches can be rounded by enabling the subsurface modifier thereby enabling easy switching between different architecture styles.

Assets were created for various personal projects ranging from blender renders to mods and games. As such the level of detail varies but subdivision and decimate modifiers can help with increasing or decreasing that. Besides this asset pack is free with optional donations.

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I want this!

Collection of models I created during 8 years of using Blender.

Size
13.2 MB

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CAD$0+

Hardsurface Asset Pack 1

2 ratings
I want this!